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Each of our services exposes an OpenAPI Swagger endpoint in our internal development environments. This endpoint serves a JSON response that defines the full API specification for all operations the service supports. During the live game’s development and operation, we used this to generate the C++ code for making calls to the backend, significantly cutting down on boilerplate coding tasks around defining request/response structs and JSON serialization/deserialization.
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Handling data in streams is fundamental to how we build applications. To make streaming work everywhere, the WHATWG Streams Standard (informally known as "Web streams") was designed to establish a common API to work across browsers and servers. It shipped in browsers, was adopted by Cloudflare Workers, Node.js, Deno, and Bun, and became the foundation for APIs like fetch(). It's a significant undertaking, and the people who designed it were solving hard problems with the constraints and tools they had at the time.